A QUICK STORY
A Game Generator

By Martijn Wijngaards
(May 2001)
 
A Judge always has to have a campaign or story ready. But sometimes a writer's block can obstruct your imagination. To break through such a situation, a Game Generator like the one below can help you out. Have fun!
 

JM Game Generator
version 1.01

NUMBER OF HAPPENINGS

(Has to be written in plot)

 

 

NUMBER OF OBJECTS

(Has to be written in plot)

 

 

Use a 1d6 to determine.

 

 

Use a 1d10 to determine.

 

 

 

 

 

 

 

NUMBER OF PLACES

 

 

 

 

 

Use a 1d6 to determine.

 

 

 

 

                   

 

WHAT IS HAPPENING?

 

 

WHERE ARE THE PLACES OF ACTION?

 

01-10

Powerful enemy wants world domination

 

01-10

Ocean/See/Distant Island (uninhabited or secret base)

11-15

Kidnapping/hostages

 

06-25

Other planet

16-20

Violent robbery

 

26-30

North America

21-25

Violent crime

 

31-35

South America

26-30

Silent theft

 

36-40

Africa

31-35

Misdemeanor

 

41-45

Antarctica/Marvel’s Savage Land

36-40

National offence

 

46-50

Europe

41-45

Local conspiracy

 

51-55

West-Asia

46-50

National conspiracy

 

56-60

Central Asia

51-60

International conspiracy

 

61-65

East-Asia

61-70

Personal revenge against hero

 

66-70

Australia

71-80

Alliance w. powerful evil colleagues

 

71-75

Arctica

81-85

Hilarious evil scheme (e.g. controlling the worlds cheese market)

 

76-80

Moon

86-90

Alien abduction/invasion/alliance

 

81-85

Home of the hero

91-00

Other

 

86-90

Home of other heroes

 

 

 

91-00

Other

 

 

 

 

 

OBJECTS/CLUES

(To be written in the plot)

 

 

 

 

01-03

Mysterious map

 

61-62

Outdoor sports object (e.g. football)

04-06

Mysterious text

 

62-63

Outdoor sports clothing

07-09

Mysterious magical object

 

64-65

Indoor sports object (e.g. snookerset)

10-12

Mysterious book

 

65-66

Indoor sports clothing

13-15

Mysterious artifact

 

67

Gala clothing (e.g. tuxedo)

16-18

Mysterious piece of food

 

68

Casual clothing

19-21

Mysterious letter/note

 

69

Abnormal/historical clothing

22-23

Sunglasses

 

70

Alien clothing

24-25

Bottle

 

71

Beach clothing

26-29

Religious text

 

72-75

Gun/rifle

30-33

Religious artifact

 

75-78

Edged weapon

34-37

Religious book

 

79-82

Blunt weapon

38-39

Statue

 

83

Householding object

40-43

Alien artifact

 

84-86

Photo album

44-45

(Piece of) Alien spaceship

 

87-88

Visual recording

46-49

Hair/Fingerprints/DNA-trace

 

89-90

Audio recording

50-53

Computer/laptop

 

91

Pet/wild animal traces

54-55

Entertainment center

 

92

Machinery traces

56-57

(Mobile) Phone

 

93

Unidentified/alien traces

58-60

Vehicle

 

94-00

Other

 
(c)2006 M.N.A.Wijngaards